Cecilion
MageHero Skills
Overflowing
Cecilion gains 10 extra Max Mana and recovers 10 Mana each time his skill hits an enemy. Cooldown: 1s. Cecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana.
Sanguine Claws
Cecilion summons a pair of opposing claws at the target location that will clasp together after a short delay, pulling enemies in their paths to the center while dealing them 200( +45% Total Magic Power) (+1% Total Mana) (Magic Damage) and immobilizing them for 1s.
Moonlit Waltz
When Carmilla is nearby, Cecilion can summon her to become a Vermil Shadow around him, granting him a 520-800 shield (scales with Carmilla's level). Carmilla can choose to leave Cecilion and charge at the target location, gaining an equal shield while dealing 520-800 (Magic Damage) (scales with level) to nearby enemies and slowing them by 30% for 1s.
Bat Impact
Cecilion orders a giant bat to dive at the target location, gaining 30% extra Movement Speed for 1s while dealing 85( +80% Total Magic Power) (+5% Total Mana) (Magic Damage) to enemies in its path and 170( +160% Total Magic Power) (+10% Total Mana) extra (Magic Damage) to those near the landing point. Each subsequent cast within 6s increases this skill's Mana cost by 1.8 times (up to 4 stacks).
Bats Feast
Cecilion unleashes his Blood Demon power, gaining 60% extra Movement Speed (decays over the duration) and Slow Immunity for 1.5s. Meanwhile, he fires 36 bolts of blood energy at nearby enemies, each dealing 35( +8% Total Magic Power) (+0% Total Mana) (Magic Damage) to the enemy hit and slowing them by 3% (up to 30%) for 1s. Each bolt also restores 10 plus 1% of Cecilion's lost HP for him on hit.